![]() If you want to calculate how much damage a weapon can potentially do with the Affinity Stat included, here's a formula from reader Nick Gale in the comments: Ultimately Affinity is all about balance, however - balancing out the damage output you need against how likely it is you'll do a crit. While the exact math gets a little more complicated and varies greatly from weapon to weapon, increasing the chance of critical hits with affinity can thus increase your damage output significantly. There's a wrinkle to all this - Affinity on a given weapon isn't actuallty set in stone. In fact, the entire Affinity system is all about balance: an amazing weapon in every other stat with great elemental damage might have negative affinity, meaning if you can balance that negative affinity out with other things like Armor Skills you'll have a barnstorming, super-powerful weapon.įor the record, A Critical Hit will do 25% bonus damage on top of your basic weapon damage. A weapon with lower affinity might still have a higher DPS than one with a towering affinity stat thanks to its speed - so compare weapons carefully. This harks back to one of the most traditional RPG concepts, the idea of Damage Per Second, DPS. It might seem that way if you just look at things at a glance, but you need to look at the bigger picture: a weapon with negative affinity might have an absolutely enormous base damage stat, meaning even with the lowering of the chance to do critical damage the overall damage of the weapon will still be higher. This doesn't mean that a weapon with a negative affinity is a bad weapon, since other things about your character build can impact your affinity. Conversely, a weapon with positive affinity will be more likely to do critical hits, special hits that deal more damage - a classic RPG mechanic that you're all likely very familiar with. When a weapon has negative affinity, weak hits will become more common with it - impacts that ultimately deal lower damage than usual. Most early weapons you encounter will have an affinity of 0%, but quickly as the game introduces more systems you'll encounter more types. Some weapon types may trend towards certain affinity ranges, too, so keep an eye on that and make sure you've picked the best weapon class for you. This is displayed as a percentage and ranges from -100% to +100%. What is Affinity in Monster Hunter World? This vital Affinity Weapon Stat ExplainedĮvery single weapon in Monster Hunter World has its own unique Affinity Stat. ![]() ![]() ![]() Female Armor Sets: All Low Rank Female Armor Sets.Multiplayer Guide: how to play with friends, set up parties and send invites.Capture Guide: how to capture large monsters and small pets.Beginner's Guide: Tips & Tricks for new hunters.Got your head around Affinity? Brush up on more Monster Hunter World: Let's dive a little deeper into how Affinity works. It can be the driving force behind an entire build if you want it to be. Affinity is particularly important to Monster Hunter World's meta, and it helps to determine what the best gear for any given situation is. Affinity has a major impact on how much damage your weapons will do, and becomes particularly vital later on in the game.Įssentially, the Weapon Affinity Stat helps the game to decide how likely it is that a weapon will deal additional damage beyond its main base damage stat. As you progress towards the best armor and the best weapons of high rank, you'll be able to dish out way more damage and take way more hits as a result. In Monster Hunter World your hunter improves their skills by getting better gear and through your natural skill.
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